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No Such Thing as a Random Number

I'm proud to say that Part Two of my "memoir" is a Featured Post on Gamasutra:

1981. Many computer games were home-grown and distributed on audio cassette tapes stuffed in plastic sandwich bags with sparse photocopied instructions.

Four years out of college and needing a job, I wondered -- Is anyone making money doing this?


These are my memories... Growing up in a world with three TV channels and paper mail... My years writing some of the earliest 8-bit games (CRISIS MOUNTAIN, DINO EGGS, SHORT CIRCUIT)... And now reviving my best-selling game as DINO EGGS: REBIRTH.

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