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What Did 'Better' Mean?

I'm pleased to see that Part Three of my "memoir" is a Featured Post on Gamasutra:

1982. In writing my first computer game Crisis Mountain, I felt like I was creating a straight-forward variation on Donkey Kong.

In designing my second game, I knew I could do better. But what was better?

Read more:

http://www.gamasutra.com/blogs/DavidHSchroeder/20151005/255291/What_Did_Better_Mean.php

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